The Forever Fixers Crew
The Story
When four kids, two of whom are seen as troublemakers and one who is seen as chaotic and clumsy, with a diverse range of talents from a rundown inner city social housing estate (fictional estate known as Knotter Bottom) rescue a bumbling trainee Finder Saver from the Forever After Lands who is on a fix it mission with the Forever Fixers Urgent Repairs Crew (which includes a repair robot from Robotoland, Timesaver Compass from the Realm of Time and several other Crew members, some of whom change depending on the mission at hand) that has gone wrong due to some troublemakers, they are invited to join the crew to fix and repair their estate and their city. Along their way as they face the many obstacles strewn across their estate and city, they learn how to communicate and track down lost animals and objects through some special Forever After Lands pocket pal devices they are given which receive help alerts calls, try to help people who are lost, try to solve mysteries, learn to recycle things and invent things to solve problems, learn how to build useful tech devices and bots to assist them, rescue some people and animals in need as well as facing troublemakers that disrupt the world around them as they learn the fundamentals of building the world around you that you want to live in with the building blocks of every fix it mission they go on. Some other life lessons they learn are that they can have more fun fixing and making things than breaking them, that making mistakes is how you learn through experience and that change starts with you in that sometimes you can make very big ripples of positive change with very small, solid stones of care. Written by Jill Thrussell
Project themes: teamwork, differences, problem solving & peer pressure
Age Range: 4 to 10 years
Source Developed From: Land of the Lost & Forgotten, Trashboy, Camp Wonders, Life Obstacles & Wild Witness